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WallModel

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This page should correctly be named "[WallModel]"; it is wrong due to technical restrictions.



This section of only consists of two applicable tags relating to the permeability of walls to projectiles:

Option Value Description
AlliedWallTransparency boolean Allows allied units to shoot through allied walls when set to 'yes'.
WallPenetratorThreshold percentage The amount of Damage a unit must inflict before attempting to fire through walls to reach a target.

See also

ElevationModel

AIBuildsWalls

AIPickWallDefensePercent