ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

AnimIdle

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AnimIdle
File(s): Art(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0,0,0
Applicable to: BuildingTypes


Warning. The logic related to this flag is deprecated. Use with caution.

This flag is an old leftover from early TS development, where all art related to a building was still packed into a single shape file like in TD and RA1. Basically, it specifies which frames to play when the building is "idle".

The format is AnimIdle=A,B,C where

  • A = index of the first frame to play - 1
  • B = number of frames to play + 2
  • C = frame rate (contrary to Rate, smaller means faster)

See also