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BuildNavalYard

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Flag: BuildNavalYard
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


Specifies which structures are considered naval unit production facilities in AI logic. These are structures that can produce units with Naval=yes. The AI will prioritize building these structures based on the NavalRatio value and will also prioritize targeting enemy naval yards listed here.

[Usage] List structures in the rulesmd.ini file under the [AI] section: rules(md).ini

[Technical Details]

  • The AI uses these structures to produce naval units
  • Build priority is determined by the NavalRatio value
  • Only used for producing units that have Naval=yes set
  • Important for AI naval combat capabilities

[See also]