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CallWaitString

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Flag: CallWaitString
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


Logic related to CallWaitString, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.

Specifies the modem initialization string used to handle call waiting during modem connections.

[Technical Details]

  • Used in legacy modem-based multiplayer
  • Controls how the game handles incoming calls during a modem connection
  • Not relevant for modern network connections
  • Modification is not recommended

[See also]