ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
CarryOverMoney
Jump to navigation
Jump to search
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Flag: | CarryOverMoney |
File(s): | Maps |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0.0 |
Applicable to: | Basic |
Used in singleplayer missions to inherit a players ending credits from the previous mission. The amount of credits shall not exceed the value specified by CarryOverCap.
In Tiberian Sun and later games, this value is the percentage of credits specified as a fraction, thus 0.100000 is 10%, and 1.0 is 100%. Negative values can be used to remove credits.
In Red Alert, this appears to be a boolean toggle of 0 or 1.