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CombatLightSize

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CombatLightSize
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 0.0 - default algorithm
Applicable to: Warhead


Specify the fixed size of the light flash when this warhead detonates.

Notes

If a non-zero fixed value is not specified via this flag, then Damage[1] / 256 will be used to calculate a dynamic ratio for use.

Footnotes

  1. It can be affected by firepower modifiers such as AttachEffect.FirepowerMultiplier.

See Also