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DisabledDisguiseDetectionPercent

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Flag: DisabledDisguiseDetectionPercent
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


Defines the per-unit probability of detecting a Mirage Tank that has temporarily revealed itself by firing.

[Usage] Set in the rulesmd.ini file under the [General] section, with three values for different difficulty levels: rules(md).ini

[Technical Details]

  • Three values represent Brutal, Medium, and Easy difficulty levels
  • Percentage chance is calculated per nearby unit
  • Multiple nearby units increase overall detection probability
  • Affects Mirage Tanks during their fake-blinking state after firing

[Example] With settings of 30,20,10:

  • Brutal difficulty: 30% detection chance per unit
  • Medium difficulty: 20% detection chance per unit
  • Easy difficulty: 10% detection chance per unit

[See also]