ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
DisabledDisguiseDetectionPercent
Jump to navigation
Jump to search
| Flag: | DisabledDisguiseDetectionPercent |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
Defines the per-unit probability of detecting a Mirage Tank that has temporarily revealed itself by firing.
[Usage] Set in the rulesmd.ini file under the [General] section, with three values for different difficulty levels: rules(md).ini
[Technical Details]
- Three values represent Brutal, Medium, and Easy difficulty levels
- Percentage chance is calculated per nearby unit
- Multiple nearby units increase overall detection probability
- Affects Mirage Tanks during their fake-blinking state after firing
[Example] With settings of 30,20,10:
- Brutal difficulty: 30% detection chance per unit
- Medium difficulty: 20% detection chance per unit
- Easy difficulty: 10% detection chance per unit
[See also]