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Flag: DontScore
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: false
Applicable to: TechnoTypes

When set to 'yes' it acts as an over-ride so that this object is not considered as a 'kill' thus will not be considered when counting towards increasing the veterancy of the unit that destroyed it. This is a sub-set of the Insignificant= logic.