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DrainAnimationType
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Flag: | DrainAnimationType |
File(s): | Rules(md).ini |
Values: | Strings (names of Animations) |
Default: | none |
Applicable to: | Weapons |
Animation to display for the 'drain' effect. This is listed here as the game code requires a permanent looping animation which remains displayed only while a weapon with DrainWeapon=yes set is firing. The animation must be from the Animations list and be defined in Art.ini.