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ElevationBonusCap

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Flag: ElevationBonusCap
File(s): Rules(md).ini
Values: Unsigned integers
Default: 1?
Applicable to: ElevationModel


This defines the maximum amount of range bonuses a weapon with SubjectToElevation=yes can gain while targeting an object from a significantly different height, to prevent insane bonuses. For more information, see [ElevationModel].