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ElevationIncrementBonus
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| Flag: | ElevationIncrementBonus |
| File(s): | rules(md).ini |
| Values: | Unsigned integers |
| Default: | 1.0 |
| Applicable to: | ElevationModel |
The weapon using a SubjectToElevation=yes projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see [ElevationModel].