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Fearless
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Flag: | Fearless |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes |
Can be set to 'yes' or 'no' and determines whether or not this InfantryTypes should stay stood up or go 'prone' when attacked, regardless of whether or not it has a Prone= section to its Art.ini sequence.
If you use the special case logic for cyborgs by adding Cyborg=yes to this unit, you should also have Fearless=yes set as together the flags dictate that the prone sequence is used instead of the standing and walking frames when the cyborg is badly damaged.
TIP: if you are not using this on cyborg type units, then combining this tag with Fraidycat=yes creates a unit that never unpanics - it will continue to run around for ever in it's Panic= sequence if attacked.