ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Float

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Float
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 0%
Applicable to: LandTypes


Determines a multiplier to movement speed of a unit with SpeedType=Float when traversing tiles using this terrain type.

Notes

It's also the default SpeedType of units with Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C} (Ship). Also used to determine whether or not this particular terrain type is affected by WaterBound.

See Also