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GDIGateOne

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




For Allied AI base building and targeting purposes this defines the structure to be used as a NW - SE gate within a wall. Must be a valid structure name from the [BuildingTypes]list and be defined as all structures are. It is unknown if the AI uses this in Red Alert 2, although the gate logic itself does work.