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HalfDamageSmokeLocation1
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| Flag: | HalfDamageSmokeLocation1 |
| File(s): | Rules(md).ini |
| Values: | Comma-separated list of integers. (Limited to: X,Y,Z) |
| Default: | 0,0,0 |
| Applicable to: | BuildingTypes |
The offset, in pixels, that a first smoke type particle system is displayed on this BuildingTypes when it is damaged to the extent that its health bar is yellow. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the unit.