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HealScanRadius

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: HealScanRadius
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General

Logic related to HealScanRadius, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



According to the rules(md).ini comment, this flag would have defined the range override for medic-type units to scan for 'targets' to heal. However, this flag is never parsed, therefore it is obsolete. It may have been functional at some point during the development of Tiberian Sun, but was likely made obsolete by the introduction of GuardRange.