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InfantryBaseMult
From ModEnc
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Flag: | InfantryBaseMult |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Computer players will only build units from the [InfantryTypes] list if the number of structures in their base(s) multiplied by this number is less than the current number of [InfantryTypes] they currently have on the map. This is used to ensure the computer trains infantry units in relation to the size of its base so that it has enough teams created for base defense and that they actually serve some purpose.