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IonBeam
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Flag: | IonBeam |
File(s): | rules(md).ini |
Values: | Strings: Normal text. |
Special Values: | None |
Default: | null |
Applicable to: | General |
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Specifies the "beam" of a striking Ion Cannon, or, if replaced by a modder, simply the first animation played when a Super Weapon with Type=IonCannon is activated.
RockPatch Info
This animation is played if you fire a Super Weapon with Type=IonCannon in Yuri's Revenge, so long as you are using RockPatch CE or higher.