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IonBeam
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| Flag: | IonBeam |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Animations) |
| Special Values: | None |
| Default: | null |
| Applicable to: | General |
Specifies the "beam" of a striking Ion Cannon, or, if replaced by a modder, simply the first animation played when a Super Weapon with Type=IonCannon is activated.
References
Ares' Ion Cannon Warhead Effect
See Also
- Tiled
- IonCannonDamage
- IonCannonWarhead
- IonBlast
- IonCannon (Ares Only)
- IonCannon.Blast (Ares Only)
- IonCannon.Beam (Ares Only)
- IonCannon.Warhead (Ares Only)
- IonCannon.Damage (Ares Only)
- IonCannon.Rock (Ares Only)
- IonCannon.Ripple (Ares Only)
- Ripple.Radius (Ares Only)
- BridgeAbsoluteDestroyer (Ares Only)