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IsARock

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Flag: IsARock
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: OverlayTypes


Defines whether the overlay is a rock.

Notes

Regardless of the unit's MovementZone, it will treat the cell where the overlay is located as impassable.

If an overlay with this value set to yes also has Wall=yes, then weapons with TerrainFire=yes will automatically gain the Attack cursor on it, regardless of whether the user of the weapon is hostile to the owner of the wall.

See Also