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IvanTimedDelay
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| Flag: | IvanTimedDelay |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Applicable to: | CombatDamage |
Defines the "fuse timer" (delay between placement and detonation) of the Ivan Bomb, in frames.
See Also
- IvanBomb.Delay (Ares Only)