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JumpjetCrash
(Redirected from JumpJetCrash)
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Flag: | JumpjetCrash |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Special Values: | -1 to -2147483648 |
Default: | 5.0 |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes |
The speed crashing to the ground of units which fly using the Jumpjet locomotor.
- Negative values from -1 to -2147483648 will grant the following special effects (according to configuration Because TechnoTypes are different. gives different results)
- When TechnoTypes die will fall to the ground. But it hasn't gone anywhere. and rotates in 32 directions
- When TechnoTypes die will not fall anywhere. But it will float (die?) at its floating height (See Also JumpjetHeight) and rotate in 32 directions.
- When TechnoTypes die will continue to float higher and higher. and rotates in 32 directions