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MinDamage
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| Flag: | MinDamage |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
[Description] The MinDamage flag defines the minimum damage a shot can inflict after all modifiers are applied; damage will not fall below this threshold. Although the default is 1, this flag may be obsolete for warheads intended to heal rather than damage.