ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
MutateExplosion
Jump to navigation
Jump to search
Flag: | MutateExplosion |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | General |
If set to yes then the super weapon with Type=GeneticMutator will detonate the warhead specified by MutateExplosionWarhead with 10,000 damage. If set to no then the super weapon will subject each InfantryType in a 3x3 area to a one-shot-kill using the warhead specified by MutateWarhead.