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NeverUse
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Flag: | NeverUse |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Weapons |
Specifies whether or not this weapon's Range is used by its owner for movement and target acquisition purposes, but never actually fired. However, the object might still be forced to fire the weapon by the use of such tags as IsSimpleDeployer and DeployFireWeapon.
Notes
In the unmodded game, this is used on Secondary weapons for dogs to ensure that they are still able to auto attack with their short ranged Primary weapons.
Although it does not actually read Warhead and Projectile when it is used as a GuardRangeDecidesWeapon, you still need to write these two items as two items that a weapon must have!!!
Bugs/Side-Effects/Unexpected Limitations
- NeverUse=yes will disable the tag. DrainWeapon=yes