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OnFire
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| Flag: | OnFire |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of strings. (Limited to: Animations) |
| Applicable to: | AudioVisual |
Defines three animations used for creating residual flames on buildings shot at using a Sparky=yes warhead. Only the first three animations are used.
If at least one Sparky=yes warhead exists, this list must define three valid animations. For more information, refer to Sparky.
Notes
Unlike DamageFireTypes, the animations here are only created when the building's health is below [AudioVisual]→ConditionRed=percent, and are not removed even if the buildings are repaired and their health is restored to previous states