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PlacementDelay

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Flag: PlacementDelay
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values). (Limited to: in minutes)
Default: 0
Applicable to: General


Only for skirmish mode, if the AI fails to place a building more times than the value of [General]MaximumBuildingPlacementFailures=, it will wait for that many minutes before attempting again.

Notes

The reasons for a fails to place are many, including insufficient open space or temporary obstruction by a passing unit