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RefineryRatio

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RefineryRatio
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: .16
Applicable to: AI

Logic related to RefineryRatio, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



One of the computer controls that direct the makeup of a computer player's base. This specifies the percentage of a computer player's base, in terms of the number of buildings, that should be composed of Tiberium/ore refineries (hardcoded to the building type PROC).

In Tiberian Sun To Yuri's Revenge

Although parsed, this flag does nothing.

Trivia

Although typically these flags are grouped in the order of *Ratio and *Limit, according to the source code, RefineryLimit and RefineryRatio are an exception—their order is reversed compared to other groups, with Limit being defined and declared earlier than Ratio.