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SW.AffectsTarget
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| Flag: | SW.AffectsTarget |
| File(s): | Rules(md).ini |
| Values: | Strings: Normal text. (Limited to: enumeration none,land,water,empty,infantry,units,buildings)
|
| Default: | Determine based on [SuperWeaponTypes]→Type=. |
| Applicable to: | SuperWeaponTypes |
| |
Which items are allowed to be affected by this super weapon.
Notes
You can combine multiple values by comma.
- If you don't specify either land or water, both will be allowed.
- If you don't specify any of the other values, everything can be affected.
- Thus, if you specify no restriction (none), all targets are valid.
- For example,
SW.AffectsTarget=land,buildingsaffects all buildings that aren't water-bound,SW.AffectsTarget=wateraffects every water cell, occupied or empty.
- For example,