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SW.AffectsTarget
From ModEnc
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Flag: | SW.AffectsTarget |
File(s): | Rules(md).ini |
Values: | enumeration none,land,water,empty,infantry,units,buildings, |
Default: | ? |
Applicable to: | SuperWeaponTypes |
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Which items are allowed to be affected by this super weapon. You can combine multiple values by comma. If you don’t specify either land or water, both will be allowed. If you don’t specify any of the other values, everything can be affected. Thus, if you specify no restriction (none), all targets are valid. For example, SW.AffectsTarget=land,buildings affects all buildings that aren’t water-bound, SW.AffectsTarget=water affects every water cell, occupied or empty.