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SW.AlwaysGranted
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| Flag: | SW.AlwaysGranted |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | SuperWeaponTypes |
| |
Whether this super weapon is not provided by any particular building but is instead always available as long as the player has not been defeated.
Notes
This setting still respects AuxBuilding, SW.AuxBuildings, SW.NegBuildings, SW.ForbiddenHouses, SW.RequiredHouses, SW.AllowPlayer and SW.AllowAI.