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SecondaryProne

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On InfantryTypes

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SecondaryProne
File(s): art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: InfantryTypes


Specifies the number of frames to delay the weapon firing within the SecondaryProne frames of the sequence.

See Also

In Sequence

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SecondaryProne
File(s): art(md).ini
Values: Comma-separated list of integers.
Applicable to: InfantrySequences


Specifies the frames that the infantry's SHP file should use when this infantry is firing its secondary weapon while prone.

See Infantry Animation Sequences.

See Also