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SuperAnimThreePoweredEffect
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Flag: | SuperAnimThreePoweredEffect |
File(s): | Art(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes |
If set to yes, the animation specified by SuperAnimThree will be switched to the animation specified by SuperLowPower when there is low power. Note: PoweredSpecial is not required to enable this, it is two unrelated logics. Similarly, this does not require special power-off methods such as DrainWeapon to take effect, it only requires no insufficient power.