ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
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Flag: | PoweredSpecial |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes |
BuildingTypes must have a Power equal to -0 to -2147483648 or greater than 0 for this logic to work correctly.
A structure with PoweredSpecial=yes present will play its LowPower while being drained by a DrainWeapon=yes weapon, or when its owner has no power due to SpyPowerBlackout.
or Players use SuperWeapon=ForceShieldSpecial
See Also
SuperLowPowerPoweredSpecial
SuperLowPowerPoweredEffect
SuperLowPowerPoweredLight
SuperLowPowerPowered
SuperLowPowerYSort
SuperLowPowerZAdjust
SuperLowPowerY
SuperLowPowerX
SuperLowPowerGarrisoned
SuperLowPowerDamaged
SuperLowPower
LowPowerPoweredSpecial
LowPowerPoweredEffect
LowPowerPoweredLight
LowPowerPowered
LowPowerYSort
LowPowerZAdjust
LowPowerY
LowPowerX
LowPowerGarrisoned
LowPower
LowPowerDamaged