Talk:Flat
Flat Discussion
Testid123:The Flat tag has side effects. When used with large animations or animations that are too tall
4SG:This is not a side effect, the animation is being drawn below the structure's active animation because the ZAdjust sets it higher than the chrono bubble.
Testid123:You know this, why didn't you explain it from the beginning, Professor? Will you tell the world when you die?
Testid123:In fact, the shadow logic on this tag still works. The actual shadow color will not work. But if you try adding other colors to the shadows. Shadow colors will work as normal.
4SG:This is not shadow, but a wrong color being set as a shadow which works the same for any SHP.
Testid123:1.You know this, why didn't you explain it from the beginning, Professor? Will you tell the world when you die?
2.and the image frame on the left Isn't it in the shadow frame part? Most black and white frames in "SHP Builder" are considered shadows.
Testid123:If Projectile has Image=Voxel x any Then Voxel x have Flat=true in the Art.ini or Artmd.ini section will cause Voxel to not work efficiently According to the video below
4SG:This is not a bug or side effect, the projectile is drawn below the cells that are higher than the origin entity (gattling turret) firing the projectile and at the default z if ZAdjust isn't declared.
Testid123:Professor, before writing this information down I tested that and found that if the imageVoxel in the Projectiles use Flat=yes tag, it will give the result as shown in the clip. you can test it in your Ra2, Professor!
Testid123:If the vehicle animation Voxel is currently playing. while the unit is tilting will produce strange results.
4SG:This is also not because the unit is tilting, but because it is 1 cell below the cells on the top of the cliff, therefore drawing below the cells the buildings are on. This is why the Yuri Clone's attack is drawn normally while the Mastermind's is not.
These are all normal for how Flat works.
Testid123:You know this, why didn't you explain it from the beginning, Professor? Will you tell the world when you die?
- 4SG
I ask again to please stick to a professionalism that the rest of ModEnc has had until now by not including testing discoveries and putting everything in a list.
""Stupid people who refuse to improve, I will not follow"".
- Test123
I didn't think I would have to explain something that should be obvious by the fact it's called "Flat" and the page mentions "States if this building+animation+Image lays flat on the ground." already.
Look, clearly you have a problem with me and my effort to keep ModEnc in working order. If you want to discuss it with the majority of C&C the community, come talk to us on discord: https://discord.gg/k4SVuMm