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TargetEffectivenessCoefficientDefault

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Flag: TargetEffectivenessCoefficientDefault
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Coefficient applied to an objects threat rating when considering engaging a target with a higher ThreatPosed= value than its own. This is intended to prevent weaker units engaging enemy units (e.g. a soldier vs. a tank) in a suicidal fashion. Although a percentage value is put in here, you get more effectiveness when you put a true coefficient in (e.g. convert 200 to 2.0).