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VoxTypes are the ingame objects representing each of the EVA Events in the game. They are also known as "EVA voices". They are enumerated in the [DialogList] section and each of them should have a separate section describing this particular event. Each Event's ID as listed in [DialogList] should not exceed 39 characters.

Applicable INI Flags

These tables show all INI flags applicable1 to VoxTypes. The flags are grouped by the internal classes the flags are inherited from, and then listed in the order they are read in by the game. You can re-sort the rows by column values by clicking the arrow icons in the column headings. Each flag can be clicked to visit its page for detailed information.

Please note that this section is accurate only for Yuri's Revenge. All other C&C games use different sets of flags.

1 "Applicable" in this context means "read from the INI files". Certain flags listed here don't have any effect ingame , but they are read and in certain cases cause a crash if not present. Again, refer to each flag's individual page for detailed information.

INI File Section Key Value Type Default Value Adds to list
Eva{md}.ini Object's ID Allied sound filename (8 chars top) ""
Eva{md}.ini Object's ID Russian sound filename (8 chars top) ""
Eva{md}.ini Object's ID Yuri sound filename (8 chars top) ""
Eva{md}.ini Object's ID Volume float 1.0
Eva{md}.ini Object's ID Type hardcoded values STANDARD
Eva{md}.ini Object's ID Priority hardcoded values NORMAL