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ElitePrimary: Difference between revisions
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Nighthawk200 (talk | contribs) m Template updated |
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=Strings (Names of [[Weapon]]s) | |values=Strings (Names of [[Weapon]]s) | ||
|default=none | |default=none | ||
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | ||
| | |ra2=yes | ||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state. | This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state. |
Latest revision as of 10:48, 10 March 2007
Flag: | ElitePrimary |
File(s): | Rules(md).ini |
Values: | Strings (Names of Weapons) |
Default: | none |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
This flag specifies the weapon which replaces the object's Primary= weapon when the object reaches "Elite" state.