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Difference between revisions of "RadApplicationDelay"
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Nighthawk200 (talk | contribs) m (Template Updated) |
Nighthawk200 (talk | contribs) (RP note added) |
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|values=unsigned integers | |values=unsigned integers | ||
|default=16? | |default=16? | ||
− | |types={{Categ|Radiation|[Radiation]}} | + | |types={{Categ|Radiation|[Radiation]}}, {{Categ|Weapon|Weapons}} in RP 1.07 or greater |
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes |
Latest revision as of 11:40, 2 April 2007
Flag: | RadApplicationDelay |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Default: | 16? |
Applicable to: | [Radiation], Weapons in RP 1.07 or greater |
Rad sites apply radiation damage to units in intervals. The intervals are this many frames long. IOW, if you place a unit in a radsite, radiation will be applied to it every RadApplicationDelay frames.