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Radiation: Difference between revisions

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|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=boolean (yes/no or true/false)
|values=boolean (yes/no or true/false)
|special=None
|default=no
|default=no
|types={{Categ|Warhead|Warheads}}
|types={{Categ|Warhead|Warheads}}
|games=[[RA2]], [[YR]]
|ra2=yes
|yr=yes
|rp=yes
}}
}}


== As a Flag ==
== As a Flag ==


If set, objects that are <tt>[[ImmuneToRadiation]]=yes</tt> cannot be <strike>targeted or</strike> damaged by this warhead. Targeting them is still possible, but is in vain.
If set, objects that are <tt>[[ImmuneToRadiation]]=yes</tt> cannot be damaged by this warhead. Targeting them is still possible, but is in vain.


== As a Section ==
== As a Section ==

Revision as of 09:48, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Radiation
File(s): Rules(md).ini
Values: boolean (yes/no or true/false)
Default: no
Applicable to: Warheads


As a Flag

If set, objects that are ImmuneToRadiation=yes cannot be damaged by this warhead. Targeting them is still possible, but is in vain.

As a Section

The [Radiation] section in RA2/YR defines several radiation parameters.