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Difference between revisions of "Nominal"
From ModEnc
(Updated Template; Reworded for Clarity) |
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values={{Values|boolean}} | ||
+ | |default=no | ||
+ | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | }} | ||
+ | |||
+ | Determines whether or not this object's [[Name]]= is displayed when an enemy player leaves the cursor over it. By default, the game displays "Enemy Soldier/Unit/Structure" when mousing over an object that is controlled by an opponent. |
Latest revision as of 05:47, 9 April 2008
Flag: | Nominal |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
Determines whether or not this object's Name= is displayed when an enemy player leaves the cursor over it. By default, the game displays "Enemy Soldier/Unit/Structure" when mousing over an object that is controlled by an opponent.