ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Wake: Difference between revisions
Jump to navigation
Jump to search
Nighthawk200 (talk | contribs) m Template Updated |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
||
Line 15: | Line 15: | ||
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: | Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: | ||
* Will not be displayed for [[InfantryTypes]]. | * Will not be displayed for [[InfantryTypes]]. | ||
* Will not be displayed for objects with {{ | * Will not be displayed for objects with {{f|Underwater|yes|link}}. |
Latest revision as of 08:52, 27 November 2009
Flag: | Wake |
File(s): | Rules(md).ini |
Values: | string (name of Animation) |
Default: | none |
Applicable to: | General |
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
- Will not be displayed for InfantryTypes.
- Will not be displayed for objects with Underwater=yes.