|Applicable to:||InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes|
Underwater=yes has three known effects and one untested effect:
- Primarily, it is used to classify the object as being underwater, for the purposes of the logic.
- It will also stop the object from displaying the animation when traveling over water.
- It will disable the "sinking" death logic for the unit, instead displaying explosions
- It will also restrict units from recloaking when it is in fact on land.