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Wood: Difference between revisions
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Revised. Did you know that this allows a warhead to damage walls with wood armor even if the warhead has Wall=no? I didn't. |
m Reverted edits by Gordon-creAtive (Talk) to last revision by Vinifera7 |
(One intermediate revision by one other user not shown) | |
(No difference)
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Latest revision as of 15:31, 26 January 2011
Flag: | Wood |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Warheads |
This flag determines whether or not a warhead can inflict damage on terrain objects such as trees, and overlay objects with Wall=yes and Armor=wood.