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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines whether or not the warhead can damage any OverlayTypes.
|values={{Values|bool}}
|default=no
|types={{Categ|Warheads}}
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
}}
 
This flag determines whether or not a [[Warheads|warhead]] can inflict damage on [[TerrainTypes|terrain objects]] such as trees, and [[OverlayTypes|overlay objects]] with {{f|Wall|yes|link}} and {{f|Armor|wood|link}}.
 
==See also==
* {{f|Wall|link}}
* {{f|WallAbsoluteDestroyer|link}}

Latest revision as of 15:31, 26 January 2011

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Wood
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Warheads


This flag determines whether or not a warhead can inflict damage on terrain objects such as trees, and overlay objects with Wall=yes and Armor=wood.

See also