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Difference between revisions of "Strength"
From ModEnc
Nighthawk200 (talk | contribs) m (Template Updated) |
(added terrain types :p) |
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|values=unsigned integers | |values=unsigned integers | ||
|default=0? | |default=0? | ||
− | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | + | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|TerrainTypes}} |
+ | |||
|ra=yes | |ra=yes | ||
|cs=yes | |cs=yes |
Latest revision as of 23:55, 12 July 2011
Flag: | Strength |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Default: | 0? |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, TerrainTypes |
Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.