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Elasticity: Difference between revisions

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Starkku (talk | contribs)
Added more info on usage of this on VoxelAnims & debris-type Animations.
Vinifera7 (talk | contribs)
m Complete sentences are good. So is correct templating.
 
(One intermediate revision by one other user not shown)
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===On Projectiles===
==On Projectiles==
{{Flag
{{Flag
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|files={{Categ|Rules(md).ini}}
|values={{values|float}}
|values=float
|default=0.75
|default=0.75
|types={{Categ|Projectile|Projectiles}}
|types={{Categ|Projectiles}}
|ts=yes
|ts=yes
|fs=yes
|fs=yes
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}}
}}


Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).
This flag specifies the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).


===On Animation Debris===
==On Animation Debris==
{{Flag
{{Flag
|name={{PAGENAME}}
|files={{Categ|ini=art}}
|files={{Categ|Art(md).ini}}
|values={{values|float}}
|values=float
|default=?
|default=?
|types={{Categ|Animations}}
|types={{Categ|Animations}}
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}}
}}


Determines the bounciness of a debris animation with <tt>[[Bouncer]]=yes</tt>.
This flag specifies the bounciness of a debris animation with {{f|Bouncer|yes|link}}.


===On Voxel Debris===
==On Voxel Debris==
{{Flag
{{Flag
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|files={{Categ|Rules(md).ini}}
|values={{values|float}}
|values=float
|default=?
|default=?
|types={{Categ|VoxelAnims}}
|types={{Categ|VoxelAnims}}
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}}
}}


Determines the bounciness of a voxel debris animation.
This flag specifies the bounciness of a voxel debris animation.

Latest revision as of 23:49, 9 January 2012

On Projectiles

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elasticity
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0.75
Applicable to: Projectiles


This flag specifies the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).

On Animation Debris

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elasticity
File(s): art(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: ?
Applicable to: Animations


This flag specifies the bounciness of a debris animation with Bouncer=yes.

On Voxel Debris

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elasticity
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: ?
Applicable to: VoxelAnims


This flag specifies the bounciness of a voxel debris animation.