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PurifierBonus: Difference between revisions
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{{ | {{Flag | ||
Percentage added to the value of harvested | |name={{PAGENAME}} | ||
|files={{Categ|ini=rules}} | |||
|values={{values|Percentages}} | |||
|default=25% | |||
|types={{Categ|General}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Percentage added to the value of the harvested ore each time a unit unloads ore on a structure with <tt>[[ResourceDestination]]=yes</tt>. This is an added value, not a multiplier, and it is applied once per each structure with <tt>[[OrePurifier]]=yes</tt> the player owns. | |||
== Notes == | |||
Although it doesn't really matter for Red Alert 2 and Yuri's Revenge, as tiberium storage logic is disabled, the tag doesn't actually increase the amount of ore the player receives, but instead gives extra funds per each unload. |
Latest revision as of 17:05, 7 June 2015
Flag: | PurifierBonus |
File(s): | rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Default: | 25% |
Applicable to: | General |
Percentage added to the value of the harvested ore each time a unit unloads ore on a structure with ResourceDestination=yes. This is an added value, not a multiplier, and it is applied once per each structure with OrePurifier=yes the player owns.
Notes
Although it doesn't really matter for Red Alert 2 and Yuri's Revenge, as tiberium storage logic is disabled, the tag doesn't actually increase the amount of ore the player receives, but instead gives extra funds per each unload.