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Difference between revisions of "FireSuppress"

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(Created page with "{{Flag |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} This tag controls the area, in cells, that a unit will scan for friendlies around a target and apply the Supre...")
 
(No difference)

Latest revision as of 14:39, 10 April 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FireSuppress
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!



This tag controls the area, in cells, that a unit will scan for friendlies around a target and apply the Supress= logic if the firing object has Supress=yes.

Although these two tags work, they are disused because the logic is CPU heavy when in use and can easily generate a large amount of lag.

See Also