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{{DeeZireInclusion}}<br />
{{Flag
Units Firepower= is upgraded by multiple of parameter 4.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|floats}} (except for in Powerups)
|default=none
|types={{Categ|Countries}}, {{Categ|Difficulty}}, {{Categ|Powerups}}
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
 
== In [Countries] ==
Specifies the multiplier to {{f|Damage|link}} of all [[Weapons]] on units owned by this country.
This key does not work on map specific countries, it has to be declared for the country in the rules. Doesn't seem to work in TS to YR.
 
== In [Difficulties] ==
FirePower (with capital P) is used. Specifies the multiplier to {{tt|Damage}} of all weapons if this difficulty is set.
 
== In [Powerups] ==
Parameters follow a specific format.
*See {{tt|[[Powerups|[Powerups]]]}}.

Latest revision as of 17:07, 13 February 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Firepower
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
(except for in Powerups)
Default: none
Applicable to: Countries, Difficulty, Powerups


In [Countries]

Specifies the multiplier to Damage of all Weapons on units owned by this country. This key does not work on map specific countries, it has to be declared for the country in the rules. Doesn't seem to work in TS to YR.

In [Difficulties]

FirePower (with capital P) is used. Specifies the multiplier to Damage of all weapons if this difficulty is set.

In [Powerups]

Parameters follow a specific format.