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Difference between revisions of "CanDisguise"

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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'yes' or 'no' and determines whether or not this unit can disguise as other units in a similar manner to the spy and Mirage Tank.
+
|name={{PAGENAME}}
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|files={{Categ|Rules(md).ini}}
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|values={{Values|bool}}
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|default=no
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|types={{categ|TechnoTypes}}
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|ra2=yes
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|yr=yes
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}}
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Can be set to 'yes' or 'no' and determines whether or not this unit can disguise as other units in a similar manner to the '''spy''' and '''Mirage Tank'''.<br>To make sure that this logic actually works. Add the {{f|PermaDisguise|yes|link}} tag for [[InfantryTypes]] and the {{f|DisguiseWhenStill|yes|link}} tag for [[VehicleTypes]].

Latest revision as of 08:07, 12 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CanDisguise
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes


Can be set to 'yes' or 'no' and determines whether or not this unit can disguise as other units in a similar manner to the spy and Mirage Tank.
To make sure that this logic actually works. Add the PermaDisguise=yes tag for InfantryTypes and the DisguiseWhenStill=yes tag for VehicleTypes.