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Difference between revisions of "CanDisguise"
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− | {{ | + | {{Flag |
− | Can be set to 'yes' or 'no' and determines whether or not this unit can disguise as other units in a similar manner to the spy and Mirage Tank. | + | |name={{PAGENAME}} |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values={{Values|bool}} | ||
+ | |default=no | ||
+ | |types={{categ|TechnoTypes}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | Can be set to 'yes' or 'no' and determines whether or not this unit can disguise as other units in a similar manner to the '''spy''' and '''Mirage Tank'''.<br>To make sure that this logic actually works. Add the {{f|PermaDisguise|yes|link}} tag for [[InfantryTypes]] and the {{f|DisguiseWhenStill|yes|link}} tag for [[VehicleTypes]]. |
Latest revision as of 08:07, 12 October 2024
Flag: | CanDisguise |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | TechnoTypes |
Can be set to 'yes' or 'no' and determines whether or not this unit can disguise as other units in a similar manner to the spy and Mirage Tank.
To make sure that this logic actually works. Add the PermaDisguise=yes tag for InfantryTypes and the DisguiseWhenStill=yes tag for VehicleTypes.