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Debris: Difference between revisions
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{{ | {{Flag | ||
|name=Proximity | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{values|stringlist|[[Animation]] IDs}} | |||
|types={{Categ|Tiberiums}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the debris animation to play when exploding or destroyed. Should be a valid animation from the [Animations] list and be defined in ART.INI. | Specifies the debris animation to play when exploding or destroyed. Should be a valid animation from the [Animations] list and be defined in ART.INI. |
Revision as of 16:33, 31 January 2025
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Flag: | Proximity |
File(s): | Rules(md).ini |
Values: | Comma-separated list of strings. (Limited to: Animation IDs) |
Applicable to: | Tiberiums |
Specifies the debris animation to play when exploding or destroyed. Should be a valid animation from the [Animations] list and be defined in ART.INI.